Transfer your saved game file from Animal Crossing: Wild World. All your previously unlocked items will now be available for sale in the catalog at Tom Nook's store.
Successfully complete one of the following tasks to get the corresponding bonus:
Donate the indicated number of Bells to the Town Fund at Town Hall to unlock the corresponding item or structure. Note: These items and structures have no effect other than to show off what you donated.
You can earn 1 point for every 100 Bells spent at Tom Nook's store. They can be used to earn the following prizes:
After playing the game for at least one week, successfully complete the indicated task to have Tom Nook's store upgraded to the corresponding level:
Nook N' Go: Spend or sell 25,000 Bells at Nook's Cranny, and wait one week from the day Nook's Cranny first began.
Nookway: Spend or sell 90,000 Bells at Nook N' Go, and wait two weeks from the day Nook N' Go first began.
Nookingtons: Spend or sell 250,000 Bells at Nookway, and wait three weeks from the day Nookway first began. Note: Unlike Animal Crossing and Animal Crossing: Wild World, you do not have to have someone come to your village to buy one thing as well to get Nookingtons.
Improvements to your house will cost the indicated amount of Bells:
Successfully complete the indicated task to unlock the corresponding tool upgrade:
Successfully complete the indicated task to unlock the corresponding trophy for your house:
Depending on your regional settings, certain gifts will become available during certain dates.
Set the system date to December 24th of any year in the future and the time to after 8:00 p.m. Walk around and find Jingle, a reindeer in a Santa suit. Talk to him, and he will ask you two questions. No matter how you answer, you will get a piece of the Jingle set. If you sell any piece to Tom Nook, he will pay over 12,000 Bells. Repeat this as many times as desired.
One of the rocks in your town will randomly give Bells when it is hit repeatedly. Note: To hit a money rock quickly, dig holes on either side of it and another hole behind you in order to trap your character in position. By doing this, you cannot recoil away after hitting the rock, allowing you to repeatedly smash it quickly.
After getting the Golden Shovel, use it to bury money. It will grow into a tree. Shake that tree, and moneybags will fall from it instead of fruit.
Go fishing in late July or early August at about 7 p.m. to catch the more expensive fish. You can catch a Hammerhead (8,000 Bells), Napoleanfish (10,000 Bells), Red Snapper (3,000 Bells), or Shark (15,000 Bells).
When fishing in winter, catch and sell the following fish: Red Snapper (3,000 bells), String Fish (15,000 bells), and Tuna (7,000 bells).
If you find an Elegant Mushroom, it can be sold to Tom Nook for 10,000 Bells.
On Bunny Day, dig up all the bunny eggs with a shovel. Open the bunny eggs. If they are candy, eat them. If they are bunny foil, keep them. Then, go to the bunny man in front of the main hall. After you get the prizes, sell them to Tom Nook, and save the game. Play a different day, save the game, then start Bunny Day all over again.
Use the following trick to get lots of fruit. Send your town's native fruit in a letter to a resident, and include the word "Fruit" in the message area. Eventually they will reply with fruit (either the same or different) or furniture.
The present balloons that need to be shot down to get the Golden Slingshot will appear when the last number of the time is "5" and the hour is either 10 a.m. or 3 p.m., giving you twelve chances per day. To find the balloons easily, go to the north side of your town. Do not stay there all the time, just run up there when you see a balloon. Your running movement can be used to control the balloon. After you shoot down eight balloons, one of the next balloons you shoot will have the Golden Slingshot. This version can fire three pellets.
Go to Tom Nook's store, and buy everything desired. Then, go upstairs in your house, lie in the bed, and select "Save and Quit". At the very beginning screen, press A, then instead of starting, go to "Others" at the bottom of the menu, and press A. At the next screen, select "Date and Time" at the top of the menu screen, and press A. Set the day to one day before the current date, then go back to the first screen, and start the game. Go to Tom Nook's store to find all the same items that were there before. Repeat this as many times as desired. Note: If you did not save the game before you did this, the mole will appear when you start, and this will not work. -From: Cory Solo
Talk to Tortimer the mayor during the Bug Catching Contest to get a free bug net.
Talk to Tortimer the mayor during the Fishing Contest to get a free fishing rod.
Talk to Tortimer the mayor after 3 p.m. on Harvest Day (varies by year) to get a Fork and Knife. Find Franklin the turkey, and trade him the Fork and Knife to get one of the following Harvest furniture items: bed, bureau, chair, clock, dresser, lamp, mirror, rug, sofa, table, television, or wall.
Talk to Jingle after 8:00 p.m. on December 24th to get one of the following Jingle furniture items: bed, carpet, chair, clock, dresser, lamp, piano, shelves, sofa, table, wall, or wardrobe.
Buy a slingshot from Tom Nook. Shoot down balloons to occasionally and randomly get one of the following items from the Mario series: 1-Up mushroom, "?" block, brick block, brick flooring, cannon, coin, Fire Bar, Fire Flower, flagpole, green Koopa shell, green pipe, mushroom mural, Starman, or Super Mushroom.
Look under the various mushrooms that appear in your town during the fall. They usually appear around 3:00 p.m. daily in front of trees. Note: Some new mushrooms can also be seen at about 8 to 9 a.m. You may find an item from the Mush Furniture set (which includes furniture, carpet, wallpaper, and appliances). You can sell unwanted pieces at Tom Nook's store.
When Pascal is in your town, have any scallop except white, and approach him. Talk to him, and he will give you one of the following items: anchor, barrel, ship's helm, keg, sea view wallpaper, ship's cannon, ship's compass, or ship's deck flooring.
After it snows, you can randomly find two small snowballs on the ground. Roll one of the snowballs around, and make it large. Roll the other snowball around, and make it medium. Place the medium sized snowball on the larger one to make a snowman. The snowman will come to life and mail you a random piece of Snowman furniture.
Look for Jack after 6:00 p.m. on October 31st. Note: The real Jack does not follow you around like the villagers dressed like him. Have candy, and talk to Jack. Give him the candy to get one of the following Spooky furniture items: bed, bookcase, carpet, chair, clock, dresser, lamp, sofa, table, vanity, wall, or wardrobe.
Find a coconut that has washed up on the shore. Then, plant it in near the ocean on the coastline.
After one year has elapsed in your town, you will get a letter from Tortimer with a Town Hall model.
Go to the southeast corner of town on a Monday night after the stores have closed, but before 4 a.m. A voice will talk to you. Follow its directions until you find Whisp the ghost. He will ask you to find his lost lamp. After you find it, go to the your house's attic. Whisp will give you a wish for finding the lamp. You can ask him to get rid of all your town's weeds, remove all the cockroaches, or get a random item.
Find Kicks the skunk, sitting on a set of stairs. Have him shine your shoes, and their color will now match your hair. Note: You can change your hair color at The Shampoodle. Select "Change style" to return your shoes to their original color.
Equip one of the Zap Suits to change the sound into a heroic fanfare.
Talk to your neighbors on your birthday.
Visit the Roost on February 14th. Order a coffee from Brewster, and you will instead get hot cocoa, and Brewster will wish you a happy Valentine's Day.
A canary will perch on top of the Message Board outside of Town Hall if you have an unread message there.